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Server status magic arena
Server status magic arena














But to build a proof of concept within 1-2 weeks should be enough. Maybe, its likely the development is to happen from scratch. Require some more detailed development planning, since technologies are different for various parts. In general there're some related parts to make a copy of the game. Need to research underlying algorithms.Īs well as see what way it binds to Magic Arena game itself,Ī good open source implementation of Magic Arena like game, has rather ugly UI.īut underlying implementation has client/server, AI based bot.Ī catalog of games, good to research UI/UX, features examplesĪ good place for understanding the game itselfĢ.

server status magic arena

Magic Arena analysis app, has a proper UI/UX. ĝecoupled subsystems, specially rendering and game logicĪ demo of cards UI, pretty basic, no game logic, based on unityĮngine for the demo above, written in C#, is likely to be based on Unity.Well designed and commented in english when needed.Target plattforms Windows / Linux (Debian).* Showcase of a battle ( no IA, just test rendering, effects, send card to cemetery, etc). * Main screen with background and game menu To test the engine, develop a prototype with the following features:

Server status magic arena free#

Check out the MtG: Arena community on Discord - hang out with 47,069 other members and enjoy free voice and text chat. For example, do not need 3D models, only board view. Check out the MtG: Arena community on Discord - hang out with 47,069 other members and enjoy free voice and text chat. The goal is making an engine capable of doing games with similar board, cards interaction andĮffects with some nuances.

server status magic arena

Ready to implement fantasy turn based games. Implement a generic and extensible turn based card combat game engine with look and feel














Server status magic arena